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	<title>XBox Solution &#187; Previews</title>
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	<link>http://www.xboxsolution.com</link>
	<description>Xbox and Xbox 360 news and information.</description>
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		<title>Tony Hawk skateboard peripheral launched</title>
		<link>http://www.xboxsolution.com/2009/05/15/tony-hawk-skateboard-peripheral-launched/</link>
		<comments>http://www.xboxsolution.com/2009/05/15/tony-hawk-skateboard-peripheral-launched/#comments</comments>
		<pubDate>Fri, 15 May 2009 09:30:00 +0000</pubDate>
		<dc:creator>Matt Jo</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[On the Web]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[TechRadar Gaming]]></category>
		<category><![CDATA[Downloads]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[gaming/consoles]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2009/05/15/tony-hawk-skateboard-peripheral-launched/</guid>
		<description><![CDATA[ Activision has unveiled the new Tony Hawk game, along with an intriguing looking 'digital skateboard' peripheral, following numerous rumours over recent weeks that such a peripheral was in the works. It's a risky move, for sure. For skaters and fans of skate games out there this means one of two things – Tony Hawk Ride will either be the best skateboard videogame ever made (thus consigning EA's next Skate game to the bargain bucket) or it will be an unresponsive gimmick. And thus flop. High skate stakes The stakes (skates!) are high, as this has been one of Activision's most profitable franchises in recent years and a flop for Ride could kill the reputation of the Hawk brand amongst fickle gamers, who remember little other than the last outing in the series. "This is either the smartest, or stupidest, thing Activision have ever done," agrees US gaming blog, Kotaku. The announcement was made on the latest episode of GameTrailers TV in the US. The game will ship on 360, PS3 and Wii. Expect more details and the first hands on previews from E3 early next month. Just be careful how hard you Ollie on that thing! Related Stories New Carol Vorderman keep fit game on DS Sony halves its number of suppliers Exclusive pics of the Queen's "Royal Wii" Turn your iPhone into an iGameboy Game of 'Where The Wild Things Are' announced ]]></description>
		<wfw:commentRss>http://www.xboxsolution.com/2009/05/15/tony-hawk-skateboard-peripheral-launched/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Fight Night 4 First Impressions After Seeing it Played</title>
		<link>http://www.xboxsolution.com/2009/03/16/fight-night-4-first-impressions-after-seeing-it-played/</link>
		<comments>http://www.xboxsolution.com/2009/03/16/fight-night-4-first-impressions-after-seeing-it-played/#comments</comments>
		<pubDate>Mon, 16 Mar 2009 19:33:12 +0000</pubDate>
		<dc:creator>Rich Reed</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/?p=6800</guid>
		<description><![CDATA[<p>When EA announced the closing of their Chicago Studio, it raised many questions about the popular Fight Night Franchise. Would there be a Fight Night 4 and if so, what changes would be made? The list of questions could go on but fans wanted answers. Of course by now I have learned the more you ask, the more there is left unanswered. Let's face it, there were rumors, but when they dried up it seemed forever until some glimmer of hope arrived. Then in typical EA fashion during last year's Spike VGA awards, Peter Moore took to the podium with that youthful smile and he not only announced that <strong>Fight night 4</strong> is coming out but he also showed the first trailer. The new game has a slightly new angle. What if you could fight against the greatest fighters of all time and who would win? Of course the big tease was announcing that "Iron" Mike Tyson and Muhammad Ali would be the first two boxers officially to be in the game.<!--more--></p>
]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Mercenaries 2: World in Flames Hands-On Preview</title>
		<link>http://www.xboxsolution.com/2008/08/14/mercenaries-2-world-in-flames-hands-on-preview/</link>
		<comments>http://www.xboxsolution.com/2008/08/14/mercenaries-2-world-in-flames-hands-on-preview/#comments</comments>
		<pubDate>Fri, 15 Aug 2008 01:17:13 +0000</pubDate>
		<dc:creator>Rich Reed</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2008/08/14/mercenaries-2-world-in-flames-hands-on-preview/</guid>
		<description><![CDATA[<p>Last week I headed out to LA to Pandemic Studios for the <strong>Mercenaries 2: World in Flames Community Event</strong>. Xboxsolution got invited along with several other community sites. I was a huge fan of Mercenaries when it first showed up on the original Xbox console. I was hoping the sequel would keep the great gameplay that worked in the first one but also add Co-Op play and a larger game with more action and missions. In case you never played the first game, it was the type of game where you could complete a mission several ways. The game became a sleeper hit and a title that had a cult following. So expectations were high. What you are about to read is what I experienced. I specifically waited to write this review until it was cleared that all the information on the game could be communicated. I did not want to write half of what I learned about the game and leave you in the dark about certain things. I wanted to be able to talk about everything. After having time with the game, it left a great impression on me and the group so let me get into the game and what to expect.<!--more--></p>
]]></description>
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		<slash:comments>32</slash:comments>
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		<title>Call of Duty 4: Modern Warfare Xbox 360 Preview</title>
		<link>http://www.xboxsolution.com/2007/11/03/call-of-duty-4-modern-warfare-xbox-360-preview/</link>
		<comments>http://www.xboxsolution.com/2007/11/03/call-of-duty-4-modern-warfare-xbox-360-preview/#comments</comments>
		<pubDate>Sat, 03 Nov 2007 21:16:23 +0000</pubDate>
		<dc:creator>Matt Jo</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2007/11/03/call-of-duty-4-modern-warfare-xbox-360-preview/</guid>
		<description><![CDATA[<strong>Call of Duty 4: Modern Warfare</strong> is the latest installment in the Call of Duty series, and its the third one to hit the Xbox 360. The first one, Call of Duty 2, was a launch game that received much critical acclaim. The next one was Call of Duty 3 which was released last year and was developed by another developer than the previous Call of Duty installments. It fared OK with review scores. Now we come to Call of Duty 4, developed by the same people that brought us Call of Duty 2. They have moved away from the World War 2 scene and they are now moving into modern warfare with a story involving Russian and Middle Eastern terrorists.

<p>Call of Duty 4 is not only introducing a new setting, but it comes packed with new and advanced equipment and weapons too. Also making an appearance in this installment is that now players will have the chance not only to be a soldier on foot, but certain levels will have players manning gun ships, and flying fighter jets.]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Guitar Hero 3 Preview &#8211; Guitar Hero to Hit Xbox Live</title>
		<link>http://www.xboxsolution.com/2007/10/18/guitar-hero-3-preview-guitar-hero-to-hit-xbox-live/</link>
		<comments>http://www.xboxsolution.com/2007/10/18/guitar-hero-3-preview-guitar-hero-to-hit-xbox-live/#comments</comments>
		<pubDate>Fri, 19 Oct 2007 00:39:50 +0000</pubDate>
		<dc:creator>Matt Jo</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2007/10/18/guitar-hero-3-preview-guitar-hero-to-hit-xbox-live/</guid>
		<description><![CDATA[<p>Guitar  Hero 3 is the next installment in the incredibly successful Guitar Hero  franchise. With the recent success of Guitar Hero 2, <strong>Guitar Hero III Legends of  Rock</strong> was just a matter of time. This year the new online play an amazing list  of new songs, wireless guitar and versus battle modes, Guitar Hero III promises  to be the best game in the franchise.</p>
<p>Guitar  Hero III is what you would get if you took the essential game play of Guitar  Hero 2 but upgraded it and added loads of new features. For those of you  unfamiliar with the series, Guitar Hero games are guitar playing games. The  gamer has a guitar and plays songs in the game. The songs are played by hitting  the different fret buttons on the guitar as they come up on the TV screen. Just  search Guitar Hero on You Tube and you&#8217;ll get the idea.</p>
<p>It  looks like Red Octane is offering many new features, the first or which is a  wireless guitar. Last year we were stuck with a wired guitar, this year its wireless.  Another huge feature is online play. Last year with Guitar Hero, the only time  we could play with someone else is if we bought another guitar and invited them  over. This year you can play against anyone, anywhere as Guitar Hero III will  support online play over Xbox Live.</p>
<p>Guitar  Hero III will also feature a couple new modes such as the new battle mode,  where you will face off against an opponent and earn power ups by going on  streaks. By hitting many notes in a row you can then use your power ups to mess  with your opponent. You could switch his notes to make them show up lefty  style, you can up his difficulty level; you can shake his side of the screen &#8212; t here are many different possibilities. If you&#8217;re still unsure if you should  buy the new Guitar Hero game if you already own Guitar Hero 2, read on and  we&#8217;ll tell you why you may want to.</p>]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Tiger Woods PGA Tour 08 Hands on Preview</title>
		<link>http://www.xboxsolution.com/2007/08/28/tiger-woods-pga-tour-08-hands-on-preview/</link>
		<comments>http://www.xboxsolution.com/2007/08/28/tiger-woods-pga-tour-08-hands-on-preview/#comments</comments>
		<pubDate>Tue, 28 Aug 2007 13:37:02 +0000</pubDate>
		<dc:creator>Rich Reed</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2007/08/28/tiger-woods-pga-tour-08-hands-on-preview/</guid>
		<description><![CDATA[<img border="0" align="left" width="100" src="http://www.xboxsolution.com/wp-content/uploads/2007/Previews/TigerWoods08.gif" alt="Tiger Woods PGA Tour 08 Hands on Preview" height="70" title="Tiger Woods PGA Tour 08 Hands on Preview" />There is no secret I enjoy playing sports games and I have mentioned my favorites plenty of times. At times some may listen or read my top-ten list of favorites and be surprised to see a golf game listed. I think many gamers even those who enjoy playing sports games have it in their minds golf is either to easy or just boring and have passed on some great tiles. Back in the early days of the PC gaming world golf was one of the games I played the most for me it was a way to relax and have some fun. I recently got invited to the <em>Tiger Woods PGA Tour 08</em> community event. While I was looking forward to going I had some hard questions and things that I needed proven to me. So early Last Monday morning I headed off to Florida for the event while on the plane I listed a few things that kept running through my head about this series.

If you are a fan of the series I bet you have had questions or things you wished they would change. For those new to the series lets just say Tiger Woods started off solid and then things where added making it seem too easy and somewhat unrealistic. Sports fans like things right and I knew the game had changed teams and changes where promised. I also knew from past events this year that EA has stepped up in some key areas and I thought maybe I would see some of the changes in TWPGA 08. I can honestly say when the game hits store shelves it's going to surprise long time fans as well as the first time buyer. Read on to find out why I can say this right in the opening.]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Medal of Honor Airborne Multiplayer Hands on Preview at Fort Bragg</title>
		<link>http://www.xboxsolution.com/2007/08/24/medal-of-honor-airborne-multiplayer-hands-on-preview-at-fort-bragg/</link>
		<comments>http://www.xboxsolution.com/2007/08/24/medal-of-honor-airborne-multiplayer-hands-on-preview-at-fort-bragg/#comments</comments>
		<pubDate>Fri, 24 Aug 2007 17:53:05 +0000</pubDate>
		<dc:creator>Rich Reed</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2007/08/24/medal-of-honor-airborne-multiplayer-hands-on-preview-at-fort-bragg/</guid>
		<description><![CDATA[<p><img title="MOHAMP.gif" height="70" alt="Medal of Honor Airborne Multi Player Hands on Preview at Fort Bragg" src="http://www.xboxsolution.com/wp-content/uploads/2007/Previews/MOHAMP.gif" width="100" align="left" border="0" />In May XBS was invited to the Medal Of Honor Airborne Summit at EA's LAX Studio's. I walked away from the single-player summit impressed and already knew that there were plans for a multi-player summit. A few weeks ago I received an invitation for the multi-player summit. The big surprise was not the fact of the summit but where it was going to be held. The event was going to be held at Fort Bragg, home of the 82nd Airborne. We also learned that we would be on the base for the entire summit and even have a chance to go through Jump School training if we wanted to. I was not only going to an event I was going to be a part of history since no one has ever hosted an event outside their studio before. Read on to find out why I walked away even more impressed with the game and can start off by saying it will be a hit when it ships!</p>
]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Skate Hands On Preview &#8211; Will Tony Hawk Have Competition Soon?</title>
		<link>http://www.xboxsolution.com/2007/07/28/skate-hands-on-preview-will-tony-hawk-have-competition-soon/</link>
		<comments>http://www.xboxsolution.com/2007/07/28/skate-hands-on-preview-will-tony-hawk-have-competition-soon/#comments</comments>
		<pubDate>Sun, 29 Jul 2007 00:48:17 +0000</pubDate>
		<dc:creator>Rich Reed</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2007/07/28/skate-hands-on-preview-will-tony-hawk-have-competition-soon/</guid>
		<description><![CDATA[<p><img title="Skate" height="70" alt="Skate" src="http://www.xboxsolution.com/wp-content/uploads/2007/Previews/Skate.gif" width="100" align="left" border="0" />Skateboarding is nothing new for videogames. Many of us here at XBS have enjoyed playing <em>THPS</em> series for years even online through <em>GameSpy</em> before Xbox Live support. The sad thing is that when one company has the market cornered, there is no reason to really raise the bar. The first three games of <em>Tony Hawk</em> were a blast to play and they kept my attention. While I thought <em>Project</em> was a step in a new direction, it still had the basic controls for the most part. I started to read about <strong>Skate</strong> and it grabbed my attention. The trailers alone were great but the question was could EA really bring something new and fresh for those who enjoy skateboarding games? Well, XBS was invited to attend the Skate Community event at EAX Studio in Vancouver. What you are about to read is a recap of the event and my impressions of the game â€” you maybe surprised at what I think!</p>]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Medal of Honor Airborne Hands-on Xbox 360 Preview</title>
		<link>http://www.xboxsolution.com/2007/06/03/medal-of-honor-airborne-hands-on-xbox-360-preview/</link>
		<comments>http://www.xboxsolution.com/2007/06/03/medal-of-honor-airborne-hands-on-xbox-360-preview/#comments</comments>
		<pubDate>Mon, 04 Jun 2007 05:56:18 +0000</pubDate>
		<dc:creator>Rich Reed</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2007/06/03/medal-of-honor-airborne-hands-on-xbox-360-preview/</guid>
		<description><![CDATA[<p><img title="ElectronicArts.jpg" height="70" alt="ElectronicArts.jpg" src="http://www.xboxsolution.com/wp-content/uploads/Icons/ElectronicArts.jpg" width="100" align="left" border="0" />By now everyone knows how I love FPS games and especially war-themed ones. Throw in the fact Jason loves them as well and we both have logged in more hours than I care to admit. When the Xbox 360 launched, I remember making a statement that this will finally give game developers a chance to really challenge gamers with new AI systems and better overall gameplay. While the graphics have been enhanced, I have to be honest and say the games are not as challenging as I wanted them to be. A lot of our readers may think we just play through a game and then review it and move on to the next one. Well, at times we do need to limit the time we spend on each title, but after hours you can find us on Xbox Live playing our favorites. Chances are it's an FPS we are playing.</p>
<p>Now as die hard fans we just don't sit and play. We also talk about "what if" (as I like to call it). For example, what if game devolpers made an AI system smart enough to know we are going to go back around and flank the other side? Another "what if" is how about letting us cook a grenade so it would explode as soon as it lands causing more damage? While the list of "what ifs" has grown with each new title to pass our desks, the number one wish would be an AI smart enough to get behind us and start shootingâ€”knowing our pattern and reacting in real time. After all, we all want realistic gameplay and it just seems that most games no matter the overall fun factor are still lacking the true AI element. When you look at it honestly, the FPS genre has become nothing more than a system of one way ins and outs. In shooting games we call this a "rail shooter" and while they can be fun, it just seems its the same thing with a different look or war arena.</p>
<p>It's funny how timing works; I recently got an invite to attend the <strong>Medal of Honor Airborne</strong> Summit at EA's LA Studio's. I accepted and hoped that this one would show some of the great things the first game did in the series. Of course I had plenty of questions and suggestions for the team. Read on to see my thoughts of EA's Medal of Honor Airborne.</p>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>FIFA 07 Xbox 360 Community Day Wrap-up</title>
		<link>http://www.xboxsolution.com/2006/10/29/fifa-07-xbox-360-community-day-wrap-up/</link>
		<comments>http://www.xboxsolution.com/2006/10/29/fifa-07-xbox-360-community-day-wrap-up/#comments</comments>
		<pubDate>Sun, 29 Oct 2006 17:15:43 +0000</pubDate>
		<dc:creator>Jason Rybka</dc:creator>
				<category><![CDATA[Editorials]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2006/10/29/fifa-07-xbox-360-community-day-wrap-up/</guid>
		<description><![CDATA[<p><img title="FIFA 07 Community Day Wrap-up" height="70" alt="FIFA 07 Community Day Wrap-up" src="http://www.xboxsolution.com/wp-content/uploads/2006/previews/FIFA07.jpg" width="100" align="left" border="0" />Last week XBS was invited to Vancouver BC to attend the FIFA Community Event at EAC. In case youâ€™re not used to the lingo, EAC is simply Electronic Arts Canada and itâ€™s the largest studio EA has. Heading off I saw they had a full schedule for us at the event. I arrived at the Sutton Place Hotel, a 5 Star Hotel that is way out of my league. I soon met up with a few others including Daylon, from <a href="http://www.unscripted360.com/">http://www.unscripted360.com/</a>, and Kyle, from <a href="http://www.gamefreaks365.com/">http://www.gamefreaks365.com/</a>. I also met DJ from <a href="http://www.gamingtruth.com/">http://www.gamingtruth.com/</a>. We got there a bit early on Thursday and had a few hours to kill so soon we were playing Mario Kart to pass the time. Later that night we had a great dinner at Earlâ€™s where the main action was the Mets game. We hung around talked and got to meet Rob and Clive from EA as well as a few of the other team members of the game. It was a nice group and we all got along great joking, laughing and talking about our personal favorite games. We also talked about the worst game ever made for a console, which I have to admit was not as easy but still fun. Since the flight was very long, the first night was over pretty early and we headed back to the hotel since we had a full day ahead of us.</p>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Crackdown Xbox 360 Preview &#8211; by PureEgo</title>
		<link>http://www.xboxsolution.com/2006/10/16/crackdown-xbox-360-preview-by-pureego/</link>
		<comments>http://www.xboxsolution.com/2006/10/16/crackdown-xbox-360-preview-by-pureego/#comments</comments>
		<pubDate>Mon, 16 Oct 2006 17:05:43 +0000</pubDate>
		<dc:creator>Jason Rybka</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2006/10/16/crackdown-xbox-360-preview-by-pureego/</guid>
		<description><![CDATA[<p><img title="Crackdown" height="70" alt="Crackdown" src="http://www.xboxsolution.com/wp-content/uploads/2006/previews/Crackdown.jpg" width="100" align="left" border="0" />Game developer <em>Real Time Worlds</em> is ready to take gamers to the future of law enforcement with their new <em>Xbox 360</em> title <strong><em>Crackdown</em></strong>. This one is set in a bleak world where crime runs rampant and the standard police forces are powerless to stop the various gangs from doing whatever they want. Desperate times call for desperate measures, so the Agency, an international police organization, unleashes a new genetically enhanced super cop to deal with the situation by any means necessary. These police officers of the future are stronger, faster, and more durable than anything the world has seen before. Will this last resort be enough to save the world from total anarchy? The answer to that question lies in the hands of the player.</p>]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Forza Motorsports 2 Xbox 360 Preview</title>
		<link>http://www.xboxsolution.com/2006/10/03/forza-motorsports-2-xbox-360-preview/</link>
		<comments>http://www.xboxsolution.com/2006/10/03/forza-motorsports-2-xbox-360-preview/#comments</comments>
		<pubDate>Tue, 03 Oct 2006 22:28:10 +0000</pubDate>
		<dc:creator>Jason Rybka</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2006/10/03/forza-motorsports-2-xbox-360-preview/</guid>
		<description><![CDATA[<p><em><img title="Forza Motorsports 2 Xbox 360 Preview" height="70" alt="Forza Motorsports 2 Xbox 360 Preview" src="http://www.xboxsolution.com/wp-content/uploads/2006/previews/Forza2.jpg" width="100" align="left" border="0" />Turn 10</em> <em>Studios</em> are ready to give gamers another dose of simulation racing with their new <em>Xbox 360 </em>title <em>Forza Motorsport 2</em>. This one will follow in the foot steps of its best selling predecessor in delivering the best real to life car driving experience. The developer is using every bit of the graphical horsepower and processing capabilities of the <em>Xbox 360</em> to deliver a true <em>next generation </em>racing experience.</p>
<p>Fans can look forward to racing on a huge variety of race tracks including real world locations such as Laguna Seca and Road America. All of the 13 officially licensed tracks are replicated in painstaking detail to make them as authentic as possible. Including these tracks there will be a total 60 racing arenas to trade paint on.</p>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Splinter Cell Double Agent Xbox 360 Preview</title>
		<link>http://www.xboxsolution.com/2006/10/03/splinter-cell-double-agent-xbox-360-preview/</link>
		<comments>http://www.xboxsolution.com/2006/10/03/splinter-cell-double-agent-xbox-360-preview/#comments</comments>
		<pubDate>Tue, 03 Oct 2006 19:29:56 +0000</pubDate>
		<dc:creator>Jason Rybka</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2006/10/03/splinter-cell-double-agent-xbox-360-preview/</guid>
		<description><![CDATA[<p><img title="Splinter Cell Double Agent" height="70" alt="Splinter Cell Double Agent" src="http://www.xboxsolution.com/wp-content/uploads/2006/previews/SCDA.jpg" width="100" align="left" border="0" />Game developer Ubisoft is bringing everyone's favorite spy to the <em>next generation </em>with their new <em>Xbox 360 </em>title <em>Splinter Cell: Double Agent. </em>This one puts players back in the shoes of Sam Fisher as he embarks on the most dangerous mission of his life. His objective is to infiltrate a deadly terrorist organization and bring it down from the inside. In order to do this Sam will have to turn himself into a criminal and try to earn the trust of the terrorists in order to infiltrate their group and learn their plans.</p>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Need For Speed Carbon Xbox 360 Preview &#8211; Hands On</title>
		<link>http://www.xboxsolution.com/2006/08/29/need-for-speed-carbon-xbox-360-preview-hands-on/</link>
		<comments>http://www.xboxsolution.com/2006/08/29/need-for-speed-carbon-xbox-360-preview-hands-on/#comments</comments>
		<pubDate>Wed, 30 Aug 2006 03:56:00 +0000</pubDate>
		<dc:creator>Jason Rybka</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2006/08/29/need-for-speed-carbon-xbox-360-preview-hands-on/</guid>
		<description><![CDATA[<p><img title="Need For Speed Carbon Xbox 360 Hand on Preview - Need For Speed Carbon Community Day Event" height="70" alt="Need For Speed Carbon Xbox 360 Hand on Preview - Need For Speed Carbon Community Day Event" src="http://www.xboxsolution.com/wp-content/uploads/2006/previews/NFSCarbon.jpg" width="100" align="left" border="0" />The Need For Speed series of video games has been a huge success among arcade style racing fans for several years and Electronic Arts' upcoming <strong>Need For Speed Carbon</strong> promises to keep racing fans happy with a slew of new features which will not disappoint. Xbox Solution recently visited EA Black Box in Vancouver for the <em>Need For Speed Carbon Community Day Event</em> and had a chance to talk with the developers and play the game. At the end of the day, we walked away impressed with what EA is doing with the Need For Speed series. Read on for our in depth look at Need For Speed Carbon...</p>]]></description>
		<wfw:commentRss>http://www.xboxsolution.com/2006/08/29/need-for-speed-carbon-xbox-360-preview-hands-on/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<title>Too Human Xbox 360 Video Game Preview</title>
		<link>http://www.xboxsolution.com/2006/08/17/too-human-xbox-360-video-game-preview/</link>
		<comments>http://www.xboxsolution.com/2006/08/17/too-human-xbox-360-video-game-preview/#comments</comments>
		<pubDate>Fri, 18 Aug 2006 01:21:36 +0000</pubDate>
		<dc:creator>Jason Rybka</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2006/08/17/too-human-xbox-360-video-game-preview/</guid>
		<description><![CDATA[<p><img title="Too Human Xbox 360 Video Game Preview" height="70" alt="Too Human Xbox 360 Video Game Preview" src="http://www.xboxsolution.com/wp-content/uploads/2006/previews/TooHuman.jpg" width="100" align="left" border="0" />The fate of the world is in your hands with <em>Silicon Knights </em>new <em>Xbox 360 </em>title <em><strong>Too Human</strong></em>. This game is going to be the first act in a three part trilogy cataloging an epic war between mankind and machines. It will take us to a much darker and more desperate world where humanity is on its last legs in war against a deadly army of machines. The machines have launched a seemingly unstoppable assault after discovering an ancient race of dark mechanical soldiers to aid them in their war. The only hope that humanity has left for survival lies in hands of the cybernetic god Baldur. Combining the strengths of both the machines and the humans, he is an unstoppable force and the only being capable of defeating this new menace.</p>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Dead Rising Xbox 360 Preview &#8211; Here Come the Zombies!</title>
		<link>http://www.xboxsolution.com/2006/07/30/dead-rising-xbox-360-preview-here-come-the-zombies/</link>
		<comments>http://www.xboxsolution.com/2006/07/30/dead-rising-xbox-360-preview-here-come-the-zombies/#comments</comments>
		<pubDate>Sun, 30 Jul 2006 23:28:31 +0000</pubDate>
		<dc:creator>Jason Rybka</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2006/07/30/dead-rising-xbox-360-preview-here-come-the-zombies/</guid>
		<description><![CDATA[<p><img title="Dead Rising" height="70" alt="Dead Rising" src="http://www.xboxsolution.com/wp-content/uploads/2006/reviews/DeadRising.jpg" width="100" align="left" border="0" />â€œ<em>Everybody died; the problem is that they didnâ€™t stay deadâ€. </em>That is the problem that gamers will be facing in <em>Capcomâ€™s</em> newest <em>Xbox 360</em> title <strong><em>Dead Rising</em></strong>. This one will put players in the shoes of photo journalist Frank West in his pursuit of the â€œscoopâ€ of a lifetime. That scoop is that zombies are real and have taken over his hometown. Rather than fleeing for his life, Frank grabs his camera and hitches a ride to the local mall so he can cover the story. However, the mall isnâ€™t the safe haven that he thought it would be and he soon finds himself fighting for his life against thousands of the undead.</p>
<p>In Dead Rising, a third person title gamers will be turned loose in a sprawling suburban mall packed wall to wall with zombies. Thankfully, there are plenty of weapons to be found throughout the mall that can be used to subdue these flesh starved fiends. These weapons can be found in the numerous stores in the malls. You will be able to choose your weapons from the inventories of all of the shops in the mall such as hardware stores, gun shops, or the fruit deli if you find yourself in desperate need of a something to throw at zombie. Some gamers might even find themselves eyeballing a riding lawnmower or golf cart with a mischievous smile on their face.</p>]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Marvel Ultimate Alliance Xbox 360 Preview by PureEgo</title>
		<link>http://www.xboxsolution.com/2006/07/27/marvel-ultimate-alliance-xbox-360-preview-by-pureego/</link>
		<comments>http://www.xboxsolution.com/2006/07/27/marvel-ultimate-alliance-xbox-360-preview-by-pureego/#comments</comments>
		<pubDate>Thu, 27 Jul 2006 16:05:06 +0000</pubDate>
		<dc:creator>Jason Rybka</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2006/07/27/marvel-ultimate-alliance-xbox-360-preview-by-pureego/</guid>
		<description><![CDATA[<p><img title="Marvel: Ultimate Alliance Xbox 360 Preview" height="62" alt="Marvel: Ultimate Alliance Xbox 360 Preview" src="http://www.xboxsolution.com/wp-content/uploads/2006/MarvelUA.jpg" width="62" align="left" border="0" />Game developer <em>Raven Software </em>and publisher <em>Activision </em>are teaming up to bring the comic book universe to life with their newest <em>Xbox 360 </em>title <em><strong>Marvel: Ultimate Alliance</strong>. </em>Earth's Mightiest Heroes are teaming up to save the planet from the greatest threat they have ever faced. Doctor Doom has created a coalition with the most powerful super villains in the world. This group is known as "The Masters of Evil" and together they plan to take over the world....</p>]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Huxley Xbox 360 Preview &#8211; FPS MMORPG</title>
		<link>http://www.xboxsolution.com/2006/06/25/huxley-xbox-360-preview-fps-mmorpg/</link>
		<comments>http://www.xboxsolution.com/2006/06/25/huxley-xbox-360-preview-fps-mmorpg/#comments</comments>
		<pubDate>Sun, 25 Jun 2006 19:21:22 +0000</pubDate>
		<dc:creator>Jason Rybka</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2006/06/25/huxley-xbox-360-preview-fps-mmorpg/</guid>
		<description><![CDATA[<p><img title="Huxley" height="62" alt="Huxley" src="http://www.xboxsolution.com/wp-content/uploads/2006/Huxley.jpg" width="62" align="left" border="0" />Game developer and publisher <em>Webzen Inc. </em>are taking first person shooters to a whole new level this fall with their <em>Xbox 360 </em>title <em>Huxley</em>. The idea behind this one is to create a unique online experience by combining the MMORPG genre with the fast paced adrenaline pumping action of a FPS game.</p>]]></description>
		<wfw:commentRss>http://www.xboxsolution.com/2006/06/25/huxley-xbox-360-preview-fps-mmorpg/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
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		<title>Gears of War Xbox 360 Preview</title>
		<link>http://www.xboxsolution.com/2006/06/20/gears-of-war-xbox-360-preview/</link>
		<comments>http://www.xboxsolution.com/2006/06/20/gears-of-war-xbox-360-preview/#comments</comments>
		<pubDate>Tue, 20 Jun 2006 13:18:33 +0000</pubDate>
		<dc:creator>Rich Reed</dc:creator>
				<category><![CDATA[Previews]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2006/06/20/gears-of-war-xbox-360-preview/</guid>
		<description><![CDATA[This year&#8217;s E3 was great and as many of you know, I attended the MS Press Conference. Sure each new game that was announced or flashed on the screen brought applause from the crowd. It&#8217;s also true that when the Halo 3 Logo flashed before us the audience went nuts. After all, Halo is a [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>The Godfather &#8211; Hands on with The Godfather Video Game</title>
		<link>http://www.xboxsolution.com/2006/03/16/the-godfather-hands-on-with-the-godfather-video-game/</link>
		<comments>http://www.xboxsolution.com/2006/03/16/the-godfather-hands-on-with-the-godfather-video-game/#comments</comments>
		<pubDate>Fri, 17 Mar 2006 02:53:08 +0000</pubDate>
		<dc:creator>Jason Rybka</dc:creator>
				<category><![CDATA[Previews]]></category>

		<guid isPermaLink="false">http://www.xboxsolution.com/2006/03/16/the-godfather-hands-on-with-the-godfather-video-game/</guid>
		<description><![CDATA[By now you may have seen the TV ads for The Godfather  game by EA. Each spot shows Vito (Marlon Brando) sitting at a table talking to  you as if you were in the room. As impressive as the teaser ads are, they canâ€™t  compare to the real game footage. How would I know this? Well, Xbox Solution  was invited to the Godfather Community Day event held at EAâ€™s Redwood Campus.  
The event was a 2 day whir]]></description>
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		<slash:comments>1</slash:comments>
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