Immersion Corporation (Nasdaq:IMMR), a leading developer and licensor of touch
feedback technology, today announced that Griffin International Companies has
entered into a patent license with Immersion, including rights for advanced vibro-tactile,
spinning mass gaming technologies.

Griffin’s vibro-tactile products are sold under brands such as Datel and include
gamepads and other peripherals and accessories for dedicated gaming consoles
such as the Sony PlayStation and PlayStation 2, Microsoft Xbox, Nintendo GameCube,
and PCs running Microsoft Windows, Apple MacOS, and other platforms. Under the
terms of the license, these products will now bear the Immersion TouchSense(R)
technology logo.

“Using Immersion technology within our video game accessories allows us
to deliver a more realistic and interactive experience to our consumers,”
said Dave Meyer, vice president of Marketing and Creative Design at Griffin.

“Griffin’s exposure in stores such as Best Buy, Target, and Circuit City
is a testament to their quality and appeal,” said Dean Chang, Immersion
chief technology officer and vice president of Immersion’s Gaming business.
“Immersion TouchSense technology, which gives games more realism and excitement,
is a part of that appeal.”

About Griffin

Griffin International Companies is a national marketing and brand management
company based in Minneapolis, Minnesota specializing in consumer products. The
company’s primary product categories include electronics, video game accessories,
golf accessories, and Japanese candy. For nearly a decade, Griffin International
Companies has served as a manufacturers’ representative and international resource
to import products from a variety of countries. Specializing in product design
and development, brand building and sales, Griffin International has designed
and built brands including nextplay, Audiophase, Digital Labs, and Psyclone,
which cumulatively appear in more than 5,000 storefronts including Best Buy,
Target, and Circuit City, resulting in more than $1 billion in product sales.

About Immersion (http://www.immersion.com)

Founded in 1993, Immersion Corporation is a recognized leader in developing,
licensing, and marketing digital touch technology and products. Bringing value
to markets where man-machine interaction needs to be made more compelling, safer,
or productive, Immersion helps its partners broaden market reach by making the
use of touch feedback as critical a user experience as sight and sound. Immersion’s
technology is deployed across personal computing, entertainment, medical training,
mobility, automotive, and 3D simulation markets. Immersion and its wholly-owned
subsidiaries hold more than 240 issued patents worldwide.

Immersion, the Immersion logo, and TouchSense are trademarks of Immersion Corporation.
All other trademarks are the property of their respective owners.

Filed under: Hardware

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