LucasArts revealed today
that it will give PC players the opportunity to control the fate of the galaxy
in an all new real-time strategy (RTS) game titled Star Wars: Empire at War
(tentative title). Set a few years before the events of Episode IV A New Hope,
the game will let players rewrite history as well as experience the aftermath
of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance,
and Darth Vader’s rise to power. Star Wars: Empire at War is scheduled for a release
in Fall 2005.

Using an entirely new game engine created by the Las Vegas-based developer
Petroglyph, the game will feature beautifully rendered land and space battles
set on memorable planets such as Hoth, Tatooine and Dagobah as well as never-before-seen
environments taken directly from the Star Wars films and expanded universe novels.
In the game, players can choose to join either the Rebel Alliance or the Galactic
Empire, building and setting up tactical forces that can be unleashed on the
enemy in real-time 3D. All of the gameplay and action within Star Wars: Empire
at War is a persistent, meaning that strategic and tactical elements from previous
events will have a permanent effect on the galaxy.

As players build, manage and progress their space and ground-based units, troops
and vehicles, memorable Star Wars hero characters will begin playing a role
in key situations. In addition to the single player campaign mode, the game
will include a two-player Empire vs. Rebellion mode and up to eight player online
skirmish modes. For more assets and information on Star Wars: Empire at War,
please visit www.lucasarts.com.

Source: LucasArts

Filed under: PC Gaming

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